Optimized the in-game progression based on your feedback.
The beginning was actually too long and the end-game was too short. Gameplay feels much more “natural” now. You’ll progress much faster in the early slow levels and have more fun in the late game as you can play longer without getting too difficult too fast.
Smash Orbs 2 is released, go try it out now on the Apple AppStore (iOS) or Google PlayStore (Android) and come back later to read the rest. Oh, and it’s free!
Hey lovely community out there. I’m not dead but really (really) busy. So sorry for the lack of updates. Anyway I managed to get my hands on Unity3D 5. All previous Pro features are now in the personal, free edition – just in case you didn’t know already.
For a small project to start with I decided to go with a simple Snakes clone. In about 2-3 hours I hacked the “game” together. Playable version
will follow soon™ is available, just click Read More to play the prototype. Attached are two screens from within the game.
Google has ditched the plugin support for Chrome. Try the WebGL (preview) version instead.
Frog Jump & Splash 1.1.0 is released. It’s an HTML5 endless runner like game. Croaking, jumping and splashing. Oh and it’s free and should run in any modern Browser.
Development thread is over at HTML5GameDevs.
My LD48 entry ‘One Shot’ is now available at the Google PlayStore!
Time your Shot, trigger a massive Chain Reaction, boost your Score into the Sky! Go and try it out, it’s free.
Still here? Great! Now head over to the Google PlayStore pick your Android device and play my game. Don’t forget to rate it and leave a comment there. I love to read comments. Really.
One Shot LD48